Hidden Mine
Fiesta Online Kingdom Quest, level 1-125
Hidden Mine is a Fiesta Online Kingdom Quest for levels 1-125 and 1-15 players: 50 minutes, starts every 4 hours. Only a cleared run pays, and only players who took part in the fight.
- Level
- 1-125
- Map
- Hidden Mine
- Players
- 1-15
- Schedule
- 50 minutes, starts every 4 hours
- Type
- Party, paid on a clear
Rewards: Lv 1-16
- EXP
- 10,758
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 10 | Mace | 5% | 1 in 20 | |
| 10 | Bow | 5% | 1 in 20 | |
| 10 | Staff | 5% | 1 in 20 | |
| 10 | Claws | 5% | 1 in 20 | |
| 7 | Earring | 4% | 1 in 25 | |
| 1 | Armor | 1.2% | 1 in 83 |
Rewards: Lv 17-25
- EXP
- 33,004
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 17 | Sword | 5% | 1 in 20 | |
| 17 | Mace | 5% | 1 in 20 | |
| 17 | Bow | 5% | 1 in 20 | |
| 17 | Staff | 5% | 1 in 20 | |
| 19 | Earring | 4% | 1 in 25 | |
| 1 | Armor | 1.2% | 1 in 83 |
Rewards: Lv 26-32
- EXP
- 52,047
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 30 | Axe | 5% | 1 in 20 | |
| 30 | Hammer | 5% | 1 in 20 | |
| 30 | Crossbow | 5% | 1 in 20 | |
| 30 | Wand | 5% | 1 in 20 | |
| 22 | Earring | 4% | 1 in 25 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 33-45
- EXP
- 222,566
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 40 | Axe | 5% | 1 in 20 | |
| 40 | Hammer | 5% | 1 in 20 | |
| 40 | Crossbow | 5% | 1 in 20 | |
| 40 | Dual Swords | 5% | 1 in 20 | |
| 33 | Earring | 4% | 1 in 25 | |
| 1 | Armor | 1.2% | 1 in 83 |
Rewards: Lv 46-59
- EXP
- 450,450
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 50 | Axe | 5% | 1 in 20 | |
| 50 | Wand | 5% | 1 in 20 | |
| 50 | Mace | 5% | 1 in 20 | |
| 50 | Dual Swords | 5% | 1 in 20 | |
| 53 | Earring | 4% | 1 in 25 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 60-69
- EXP
- 382,800
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 60 | Axe | 5% | 1 in 20 | |
| 60 | Mace | 5% | 1 in 20 | |
| 60 | Crossbow | 5% | 1 in 20 | |
| 60 | Dual Swords | 5% | 1 in 20 | |
| 56 | Earring | 4% | 1 in 25 | |
| 1 | Mount | 1% | 1 in 100 |
Rewards: Lv 70-79
- EXP
- 332,475
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 50 | Upgrade stone | 5% | 1 in 20 | |
| 50 | Upgrade stone | 5% | 1 in 20 | |
| 50 | Upgrade stone | 5% | 1 in 20 | |
| 54 | Earring | 4% | 1 in 25 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 80-89
- EXP
- 275,550
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 80 | Axe | 5% | 1 in 20 | |
| 80 | Hammer | 5% | 1 in 20 | |
| 80 | Wand | 5% | 1 in 20 | |
| 80 | Earring | 4% | 1 in 25 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 90-99
- EXP
- 279,675
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Material / consumable | 10% | 1 in 10 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 80 | Upgrade stone | 5% | 1 in 20 | |
| 80 | Upgrade stone | 5% | 1 in 20 | |
| 90 | Earring | 4% | 1 in 25 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 100-104
- EXP
- 516,450
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Material / consumable | 10% | 1 in 10 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 100 | Armor | 5% | 1 in 20 | |
| 100 | Armor | 5% | 1 in 20 | |
| 100 | Armor | 5% | 1 in 20 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 105-114
- EXP
- 2,749,725
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Material / consumable | 10% | 1 in 10 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 105 | Axe | 5% | 1 in 20 | |
| 105 | Hammer | 5% | 1 in 20 | |
| 105 | Dual Swords | 5% | 1 in 20 | |
| 1 | Costume | 1.2% | 1 in 83 |
Rewards: Lv 115-125
- EXP
- 3,086,325
| Item | Level | Type | Chance | |
|---|---|---|---|---|
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | Always | ||
| 1 | Material / consumable | 25% | 1 in 4 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Upgrade stone | 20% | 1 in 5 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 15% | 1 in 7 | |
| 1 | Material / consumable | 12% | 1 in 8 | |
| 1 | Material / consumable | 10% | 1 in 10 | |
| 1 | Upgrade stone | 10% | 1 in 10 | |
| 114 | Dual Swords | 5% | 1 in 20 | |
| 115 | Two-handed Sword | 5% | 1 in 20 | |
| 115 | Wand | 5% | 1 in 20 | |
| 1 | Mount | 1% | 1 in 100 |
Every item is its own roll: the chance is per player per clear, and one clear can pay several items or none. Data as of Nov 3.